X32/M32 .SCN WORKFLOW

Import an X32 Scene Copy.
Build an Editable Plot and List.

Import a copy of a Behringer X32 or Midas M32 .scn, review the generated plot and input list, edit supported fields, and export a new copy while preserving untouched scene lines.


What's Supported

Import existing .scn scenes or generate new ones for the Behringer X32 and Midas M32. X32/M32 has the broadest current writeback: HPF, EQ, gate and compressor values write on every export, from-scratch or re-exported alike; aux-send on/off, tap and level, plus DCA membership, write when you re-export a scene you first imported, which also carries that scene's mute, fader level and pan through unedited. The preview identifies supported fields and preservation behavior. Review every exported copy in X32-Edit or M32-Edit before show use.

File Format
.scn
Import existing scenes + generate from scratch
Input Channels
32
Channels beyond 32 are ignored
Scribble Strip Colors
16
Red, Green, Yellow, Blue, Magenta, Cyan, White + light variants
Channel Icons
74
Auto-assigned by instrument type
Channel Name Length
12 characters
Auto-abbreviated for scribble strips
Models
X32 + M32
Full, Compact, Producer, Rack variants

X32 Color Palette

Red
Green
Yellow
Blue
Magenta
Cyan
White
Lt Red
Lt Green
Lt Yellow
Lt Blue
Lt Mag
Lt Cyan
Lt White
Inv Red
Inv Green

load·in maps instrument categories to colors automatically. Drums get warm colors, vocals get cool colors, DI inputs get neutral tones.


How It Works

1

Import your .scn file

Open load·in. Go to the Files tab and tap Import Console File. Select your X32 or M32 .scn scene file. load·in reads channel names, colors, icons, verified stereo links, and mix labels from the file.

2

Edit your stage plot

Your channels appear in the input list automatically. Drag instruments onto the stage to build a visual plot. Rename channels, assign colors, reorder inputs. The stage plot and input list stay in sync.

3

Export back to .scn

Go to the Files tab, tap Export Console File, and select X32/M32. Download the updated .scn file, then review it in X32-Edit or on a spare scene before loading it into a show-critical file.

4

Load on the console

Copy the .scn file to a FAT32 USB drive. On the X32: UtilityImport/Export → select the scene from USB. Channel names, colors, and icons appear on the scribble strips instantly.


Loading on the Console

A step-by-step guide for getting the scene file from load·in onto your X32 or M32.

Export from load·in, load on X32

  1. In load·in, tap the Files tab at the bottom of the screen
  2. Tap Export Console File
  3. Select X32/M32 from the console dropdown
  4. Download the .scn file to your computer
  5. Copy the .scn file to a FAT32-formatted USB drive
  6. Insert the USB drive into the X32's USB port
  7. On the X32, press Utility
  8. Navigate to Import/Export
  9. Select the .scn file from the USB drive
  10. Load the scene. Channel names, colors, and icons appear on the scribble strips.

Tip: If the USB drive isn't recognized, reformat it as FAT32. Most consoles reject exFAT or NTFS drives. You can format the drive from the X32 itself under UtilityUSB.


What the X32 Gets

When you load the exported .scn file, here is what appears on the console:

Channel names on scribble strips — up to 12 characters per channel, auto-abbreviated from your input list
Color-coded channels — 16-color palette mapped to instrument categories (drums warm, vocals cool, DI neutral)
Instrument icons — 74 icons auto-assigned by instrument type (mic, guitar, keyboard, drums, etc.)
Mute, fader level and pan from an imported scene — carried through unedited when you re-export it; no app control sets these, so a from-scratch scene has nothing to carry
HPF, EQ, gate and compressor values you set — written on every exported .scn, from-scratch or re-exported alike
Aux sends you authored — on/off, tap, and level, when you re-export a scene you first imported. A from-scratch export does not write sends.
DCA membership you assigned — when you re-export a scene you first imported. A from-scratch export does not write DCA membership.
Verified file data carried over — names, colors, icons, stereo relationships, mix labels, and unedited native file data

The Behringer X32 is the #1 most common console in live sound. With an estimated 35-45% market share in houses of worship and small-to-mid venues, it is the console that launched affordable digital mixing. Since 2012, the X32 has made professional-grade 32-channel digital mixing accessible at a price point that created an entire category. The Midas M32 shares the same architecture with better preamps and build quality.



Frequently Asked Questions

Will my EQ and compression settings be preserved?
The Strip editor writes supported X32/M32 processing values (HPF, EQ, gate and compressor) on every export. Aux-send on/off, tap and level write when you re-export a scene you first imported, which also carries that scene's mute, fader and pan through unedited. Everything else stays exactly as the desk saved it. Check the exported copy in X32-Edit or M32-Edit and use a spare scene before show use.
What about the Midas M32?
The M32 uses the same .scn scene family as the X32, so the shipped naming, color, icon, stereo-link, and supported channel-structure workflow is the same across both. This includes the M32R rack-mount variant.
Can I import from X32-Edit?
Yes. X32-Edit saves the same .scn file format as the console itself. Export a scene from X32-Edit, import it into load·in, and the workflow is identical to importing directly from the console's USB.
What happens to channels I don't use?
Unused channels are left untouched. If your scene file has 32 channels but your stage plot only uses 18, the remaining 14 channels keep their original settings from the .scn file. Nothing is deleted or overwritten unless you explicitly change it.
Does this work with the X32 Compact, Producer, and Rack?
X32 Full, Compact, Producer, Rack and M32/M32R share the .scn family. Model hardware still differs, so validate the exported copy in the matching editor and target desk before use.

Other supported Pro workflows are listed on the console support page, each with its own verified scope and validation notes.

Stop typing channel names one at a time.

Import your X32 scene file. Get a stage plot. Export back to the console.

Try Free — Import Your X32 Scene File →

No signup required to plan offline. X32/M32 scene import and export are free — no Pro needed. Open the app once while online so it's ready for offline use; making or reading a scene needs a connection on every platform, including the iPhone and iPad app.