Changelog

Updated October 19, 2026 · load·in, built and shipped by one person

This page lists what actually shipped, in plain language, newest first. No marketing copy, no padding a slow month — if nothing meaningful changed, no entry gets added. Version numbers below match the App Store record; the web app at goforshow.io/loadin updates on the same schedule.

load·in now has two one-time prices: one for your first desk, which brings Soundcheck and Pro with it, and a lower one for each desk you add after that.

  • Your first desk: $19.99, one time, yours to keep. Unlimited native files for one desk family you choose, plus Soundcheck and Pro (unlimited saved plots, clean PDF and PNG, DAW templates).
  • Add a desk: each further desk family is $6.99, one time.
  • Already bought a desk or Pro? Your licence keeps every desk family it unlocks today, and each desk you add is $6.99.
  • If your desk won't load the file, we refund you. Support tells you how.

Adds the Yamaha DM5, and gives all five tabs one finish.

  • Yamaha DM5 and DM5 Compact: import a DM5 show file and export one back, checked in Yamaha's DM Editor 2.0. See Yamaha DM5 support.
  • DM7 shows saved with Yamaha's DM Editor 2.0 now import with every channel.
  • Numbered input lists ("1 kick in, 2 snare", or "1, lav 1, 2, lav 2") land on their channel numbers; corporate words like lav, handheld and podium count like band words.
  • Typed L/R pairs link themselves, shown by a link icon between the two strips; tap it to unlink. On odd/even desks, load·in never renumbers your patch to make a pair.
  • Faders show the level your file will export, or −∞ when the show holds none.
  • Organisations can pay by invoice or purchase order, and schools have their own page.

Added Yamaha TF support, and brought the show-first structure (below) to the App Store build.

  • Yamaha TF1, TF3, TF5, and TF-Rack: import an existing TF project file and export one back, checked against files TF Editor saves. See load·in and Yamaha TF.
  • Five tabs — Show, List, Strip, Stage, File — stay in step with each other: add anything in any one of them and it appears in all five without a separate save step.
  • The Show tab draws the desk as it's actually configured that day: real bank widths, the strip layout in your theme's colors.
  • RF stays a reference field only. load·in never marks a frequency as coordinated, and no exported console file carries one.

The web app moved to the same five-tab structure described above — Show, List, Strip, Stage, File reading and writing one record instead of a plot with a separate input list bolted on. This shipped to the web first; the App Store build caught up with it in 1.5.9.

load·in Pro was priced at $59, one time, on the web and in the iOS app, from this date until October 16, 2026. Per-desk pricing replaced it; see the October 16 entry above.

  • It was listed at $99 before September 12. Nobody was ever charged that — the app had not gone on sale — so $59 was a launch price being set, not a discount and not a sale.
  • The free tier was unchanged: three plots, the RF tools, generic CSV, and native X32/M32 scene export.

DiGiCo Quantum 225 joined load·in as a beta desk. It rides the Quantum 112 template added in August; it does not yet have its own factory template or physical-desk check, so it ships beta rather than public.

This release is about trusting the app with real show files.

  • Imported channels keep their original console slot numbers; deleting an imported channel can leave its slot reserved as a spare instead of renumbering the rest of the patch.
  • Allen & Heath dLive: verified strip edits (filter, EQ, dynamics) now write back to version 13 archives on the patch-in-place path.
  • Behringer X-Air: exports keep the stereo links and pans exactly as the desk file carries them; only changes made in the app are written.
  • DiGiCo SD: re-exporting an imported session with no edits returns the file unchanged.
  • Avid VENUE S6L: the export preview now states clearly when a high-pass filter frequency can't be written.
  • Swedish joins the in-app languages (11 total).

DiGiCo Quantum 112 went public: its own factory template, 12 physical-desk test files, and a promoted strip-reorder claim.

The stage-plot side of the app got more capable and the mobile editor got tighter.

  • Dense stage plots fit the available canvas better and keep touch targets usable on iPhone and iPad.
  • The interactive 3D stage now shows proportioned equipment shapes instead of placeholder boxes, with clearer depth and more reliable selection on a phone or tablet.
  • Each channel got a Strip view — Filter, EQ, Gate, and Comp — with modelled curves and instrument presets. The export screen states exactly what each console format includes; the Strip is not a promise that every value travels to every desk.
  • For Behringer X32/M32, edits made after importing an existing scene patch into that scene's own data instead of rebuilding it from a template. Allen & Heath dLive archive version 14 uses the same patch-in-place approach for a defined set of channel, filter, EQ, dynamics, and aux fields.
  • Added export support for five DAW session formats: Reaper, Ableton Live, Adobe Audition, Cubase/Nuendo, and Ardour/Mixbus — each pre-labelled from the input list.
  • Saved .show project files can now be password-protected for shows with sensitive information.
  • load·in Pro moved to a one-time $99 purchase. Anyone who already owns Pro keeps it.

A full pass through every tab, every dialog, and every language, driven by real first-hour phone testing.

  • Fixed the stage canvas drifting left or right on touch devices.
  • Adding several of the same instrument no longer stacks them invisibly on top of each other.
  • Typing an existing channel's name in search and hitting enter selects that channel instead of quietly creating a duplicate.
  • The one-tap quick-add row is back on phones as a strip you can swipe through.
  • Blackout mode survives a restart, and nothing in it renders white-on-white anymore.
  • Roughly two dozen new messages translated across all ten in-app languages, including export and import errors.
  • Full keyboard support: the parts palette is keyboard-operable and dialogs return focus where you left off.
  • Faster: group drag and resize stopped redrawing on every pixel of movement, and the app ships noticeably less code at startup.

Made the app fast and dependable to actually use — on a phone in the back of a bus and on a laptop alike.

  • Smoother channel editing: add, delete, and reorder without fighting the screen. One menu — long-press on a phone, right-click on a laptop — handles rename, color, stereo pairing, processing badges, and delete.
  • Every export now opens the phone's own share sheet, so a file can go straight to the desk or a laptop over AirDrop instead of wrestling a USB cable off an iPhone.
  • Offline native scene export started working for Yamaha CL/QL and Allen & Heath dLive with no connection required. Superseded: console files are now built server-side on every platform, so importing or exporting a desk file needs a connection. Plot editing and .show projects still work offline.
  • The export screen began showing each desk's real, current status before committing to a file — verified, names-only, or still needing confirmation at the desk — so nothing is rounded up.

The first resubmission after the initial launch build. Expanded native console file support beyond the original desk and added the first DAW session template exports.

First public release: build a stage plot, get an auto-generated input list from it, and export CSV or PDF.

What to expect going forward

I'm one person building this around actual touring work, not a team on a release train. This page gets a new entry whenever something user-facing actually ships — no fixed schedule, and no promised cadence I can't keep. If a stretch looks quiet here, check the date at the top: that's the last time I touched it, not a guess.

How this gets tested before it ships →