Getting Started
Build your first stage plot in under 5 minutes. No account needed, no install required. load·in works right in your browser.
Opening the App
- Open goforshow.io/loadin on any device — phone, tablet, or laptop.
- Plot editing works offline after your first visit. No login, no account, nothing to install.
- If it is your first time, a short onboarding walkthrough will appear. Tap through it or skip — up to you.
load·in is a Progressive Web App. On mobile, you can tap "Add to Home Screen" to get an app-like experience. After you've opened it once with a connection, you can build your plot, edit it, and open your saved shows offline; purchases, integrations, and all console-file import and export still need a connection, on every platform including the iPhone and iPad app.
Adding Instruments
A stage plot is a bird's-eye view of your stage showing where every instrument, microphone, and monitor goes. Here is how you start building one.
- Tap the + Add button in the Plot toolbar.
- Browse by category: Vocals, Instruments, Drums, DJ & Playback, and more.
- Tap any instrument to place it on the stage.
- Alternatively, use the search bar at the top of the palette to find exactly what you need.
Plot elements with defined audio inputs create channels in your input list. Amps, furniture, infrastructure, annotations, and other visual-only elements do not create channels unless you add an input manually.
This is what to do when the band shows up with one more input than the advance said — a second vocal mic, a keyboard rig nobody mentioned. Add it to the stage plot like anything else. It drops into the input list where it belongs, so you are not retyping every channel underneath it by hand.
Arranging the Stage
Once instruments are on your stage, arranging them is straightforward:
- Drag any instrument to move it where it belongs on stage.
- Tap an instrument to select it. From there you can edit its name, color, or delete it.
- Multi-select: tap multiple instruments to move them as a group — great for repositioning a whole drum kit at once.
- Toggle Snap to Grid in Stage Settings for clean, even alignment.
Stage Views
By default, load·in shows you tech view — you are looking at the stage from behind the console, just like you would be at front of house.
- Tap Stage View in the Plot toolbar's Plot tools menu to switch to audience view — this is useful when sharing the plot with performers so they can see it from their perspective.
Templates & Presets
Do not want to start from scratch? Tap Menu → Template to load a pre-built template:
Pick a template, then customize it. Swap out instruments, rearrange the layout, add or remove channels. It is the fastest way to get a show-ready plot.
Undo & Redo
Made a mistake? No problem. Tap Undo in the Plot toolbar to undo your last action. load·in stores up to 50 undo steps, and you can redo as well.
On desktop, use keyboard shortcuts: Ctrl+Z (undo) and Ctrl+Shift+Z (redo). On Mac, use Cmd instead of Ctrl.
Your Input List
The input list is your editable channel roster. It is generated from input-bearing plot elements and manually added inputs; review every source, channel number, phantom note, and stereo pair before export.
Switch to the List tab to see it. Each channel shows:
- Channel number (1, 2, 3...)
- Name (Kick, Snare, Vocal, Guitar DI, etc.)
- Category color (drums are warm, vocals are cool, DI is neutral)
- Stereo / Mono indicator
- Phantom power (48V) indicator
Long-press a channel on a phone, or right-click on a laptop, to edit the name, add notes, toggle phantom power, or link channels as a stereo pair.
Wireless Microphones
Wireless mics are marked with an amber indicator on the stage plot. In the input list, you can enter the frequency (MHz) for each wireless channel. load·in validates the frequency against your region's legal bands — more on that in the RF Coordination guide.
Your First Export
This is where load·in saves you real time. Instead of typing channel names into your console one by one, export a file that does it for you.
- Tap the File tab.
- Tap Export Console File.
- Select your console model from the dropdown (X32/M32, Behringer WING, Yamaha CL/QL, DiGiCo SD series, and more).
- Tap to download the file.
- Transfer the file to your console — usually via USB drive.
- Load the scene on the console. Channel names, colors, and icons are pre-configured.
For detailed instructions for your specific console, see the Console Export guide.
Already have a scene file from your console? You can import it into load·in to build your plot from existing channel data instead of starting from scratch.